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PathGame: Crowdsourcing Time-Constrained Human Solutions for the Travelling Salesperson Problem.
Slavisa Dumnic
Dordije Dupljanin
Vladimir Bozovic
Dubravko Culibrk
Published in:
Comput. Intell. Neurosci. (2019)
Keyphrases
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neural network
human interaction
multi objective
artificial intelligence
information systems
website
human computer interaction
benchmark problems
similar problems