Hot-hand effects in sports and a recursive method of computing probabilities for streaks.
Donald E. K. MartinPublished in: Comput. Oper. Res. (2006)
Keyphrases
- experimental evaluation
- high accuracy
- similarity measure
- synthetic data
- significant improvement
- computational cost
- face recognition
- high precision
- cost function
- dynamic programming
- detection algorithm
- classification accuracy
- fully automatic
- error rate
- detection method
- clustering method
- support vector machine svm
- model selection
- mutual information
- genetic algorithm
- computational complexity
- bayesian networks
- learning algorithm