Examining the Impact: Pencil-and-Paper Versus Touch-Screen Assessments in Augmented Reality Learning.
Nayeon KangJung Hyup KimPublished in: HCI (59) (2024)
Keyphrases
- promising experimental results demonstrate
- augmented reality
- learning games
- mixed reality
- virtual objects
- virtual reality
- markerless
- learning process
- learning systems
- touch screen
- real scenes
- real environment
- human computer interaction
- live video
- multi user
- learning analytics
- software engineering
- head mounted display
- image processing