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Gamification as a Trend in the Development of Civic and Political Participation.
Olga Sergeyeva
Elena Bogomiagkova
Ekaterina Orekh
Natalia Kolesnik
Published in:
EGOSE (2019)
Keyphrases
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e government
real time
knowledge based systems
socio technical
search engine
software engineering
digital government
serious games
social networks
information systems
e learning
rapid development