Using Virtual Reality to Enable Individuals with Severe Visual Disabilities to Read Books.
Kurtis WeirFernando LoizidesVinita NaharAmar AggounPublished in: INTERACT (4) (2019)
Keyphrases
- virtual reality
- visual data mining
- virtual environment
- augmented reality
- computer graphics
- photorealistic
- computer animation
- virtual humans
- three dimensional
- interactive virtual
- virtual reality technology
- virtual world
- tangible user interface
- collaborative virtual environments
- virtual training
- virtual museum
- multi sensory
- visual exploration
- visual analysis
- computer vision