Multi-layered Indirect Texturing for Tree Rendering.
Ismael GarcíaGustavo PatowLászló Szirmay-KalosMateu SbertPublished in: NPH (2007)
Keyphrases
- multi layered
- computer graphics
- texture mapping
- neural learning
- tree structure
- high fidelity
- high quality
- ray tracing
- tree construction
- tree models
- photorealistic
- image synthesis
- binary tree
- real time
- virtual reality
- neural network
- image based rendering
- data sets
- cluster of workstations
- graphics hardware
- tree search
- leaf nodes
- spanning tree
- human perception
- parallel algorithm
- index structure
- search algorithm
- decision trees
- learning algorithm