The ''Princess and Monster'' Game on an Interval.
Steve AlpernRobbert FokkinkRoy LindelaufGeert Jan OlsderPublished in: SIAM J. Control. Optim. (2008)
Keyphrases
- game theory
- computer games
- game playing
- video games
- game play
- educational games
- game theoretic
- nash equilibrium
- virtual world
- game design
- human computation
- serious games
- imperfect information
- nash equilibria
- pursuit evasion
- soccer game
- interval analysis
- card game
- neural network
- learning games
- game based learning
- cooperative
- artificial intelligence