Analysing and Understanding Embodied Interactions in Virtual Reality Systems.
Florent RobertPublished in: IMX (2023)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- virtual reality environments
- three dimensional
- augmented reality
- interactive virtual
- computer animation
- virtual museum
- human computer interface
- virtual reality technology
- tangible user interface
- computer vision
- virtual training
- visual data mining
- photorealistic
- cognitive processes
- pattern recognition