Evaluating the impact of passive physical everyday tools on interacting with virtual reality museum objects.
Manca OgrizekMichael MortimerKaja AntlejTiziana C. CallariHans StefanBen HoranPublished in: Virtual Real. (2024)
Keyphrases
- virtual reality
- virtual museum
- virtual space
- virtual environment
- augmented reality
- physical objects
- virtual world
- computer graphics
- three dimensional
- collaborative virtual environments
- photorealistic
- computer animation
- virtual humans
- d objects
- tangible user interface
- moving objects
- force feedback
- virtual objects
- virtual reality technology
- interactive virtual
- multiple objects
- virtual training
- digital museum
- multi sensory
- cultural heritage
- machine learning
- computer interface