Using Haptics to Improve Immersion in Virtual Environments.
Priscilla RamsamyAdrian HaffegeeRonan JamiesonVassil N. AlexandrovPublished in: International Conference on Computational Science (2) (2006)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- physical environment
- virtual objects
- computer graphics
- serious games
- synthetic characters
- virtual characters
- learning processes
- real environment
- physical space
- collision detection
- augmented reality
- interaction model
- virtual space
- learning systems
- three dimensional
- information systems