Perception and Synthesis of Biologically Plausible Motion: From Human Physiology to Virtual Reality.
Jean-Louis VercherPublished in: Gesture Workshop (2005)
Keyphrases
- virtual reality
- biologically plausible
- computer animation
- virtual humans
- biologically inspired
- feed forward
- virtual environment
- perceptual information
- virtual world
- augmented reality
- computer graphics
- three dimensional
- visual cortex
- humanoid robot
- computational models
- interactive virtual
- multi sensory
- image sequences
- virtual training
- human motion
- motion capture
- biological systems
- virtual reality environments
- space time
- virtual space
- virtual museum
- moving objects
- machine learning
- tangible user interface
- neural network
- collaborative virtual environments
- visual data mining
- network architecture
- receptive fields
- camera motion
- spatio temporal