ARTMe: a new array-based algorithm for Adaptive Refinement of Triangle Meshes.
Jéferson CoêlhoMarcelo GattassHélio LopesPublished in: Eng. Comput. (2019)
Keyphrases
- experimental evaluation
- learning algorithm
- triangle mesh
- computational complexity
- search space
- convex hull
- theoretical analysis
- k means
- times faster
- dynamic programming
- detection algorithm
- optimization algorithm
- computational cost
- convergence rate
- clustering method
- high accuracy
- significant improvement
- worst case
- np hard
- cost function
- preprocessing
- optimal solution