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Gamification system to support family-based behavioral interventions for childhood obesity.

Ruofei HuGiuseppe FicoJorge CancelaMaría Teresa Arredondo
Published in: BHI (2014)
Keyphrases
  • special case
  • decision support
  • real time
  • databases
  • neural network
  • computer vision
  • decision trees
  • learning process
  • game design
  • behavioral model