Data mining based on computer game search algorithm in Japanese E-learning and multi context translation.
He JiaPublished in: Entertain. Comput. (2025)
Keyphrases
- computer games
- search algorithm
- data mining
- e learning
- pilot study
- search space
- data mining techniques
- machine translation
- digital entertainment
- game engine
- video games
- learning resources
- context aware
- educational games
- game design
- game development
- artificial intelligence
- learning activities
- learning process
- serious games
- multi agent systems
- smart environments
- learning environment
- interactive storytelling
- autistic children