Gambit: A Prototyping Approach to Video Game Design.
Tracy LarrabeeChad L. MitchellPublished in: IEEE Softw. (1984)
Keyphrases
- game design
- design process
- video games
- computer games
- video data
- game based learning
- video sequences
- educational games
- multimedia
- game engine
- learning games
- game play
- digital games
- computational thinking
- learning objectives
- serious games
- learning theories
- game development
- development process
- object oriented
- social media
- game mechanics
- social networks