Object-Oriented Video: Interaction with Real-World Objects Through Live Video.
Masayuki TaniKimiya YamaashiKoichiro TanikoshiMasayasu FutakawaShinya TanifujiPublished in: CHI (1992)
Keyphrases
- live video
- real world objects
- object oriented
- virtual objects
- augmented reality
- video streams
- computer graphics
- virtual environment
- video clips
- point cloud
- head mounted display
- human computer interaction
- virtual world
- d objects
- photorealistic
- real time
- video content
- query language
- real scenes
- physical world
- real environment
- viewpoint
- video sequences
- machine learning
- video data
- virtual reality