The Relative Importance of Depth Cues and Semantic Edges for Indoor Mobility Using Simulated Prosthetic Vision in Immersive Virtual Reality.
Alex RaslaMichael BeyelerPublished in: VRST (2022)
Keyphrases
- virtual reality
- relative importance
- depth cues
- virtual environment
- vision system
- depth ordering
- stereo vision
- virtual world
- three dimensional
- depth information
- computer graphics
- augmented reality
- computer vision
- virtual space
- real time
- virtual reality technology
- semantic information
- surface reconstruction
- depth map
- visual cues
- stereo camera
- high level
- natural language processing
- virtual humans
- high quality
- collaborative virtual environments
- object boundaries
- interactive virtual