Design of Two Specialized "Real Time" Texture Analysers and Comparison: Systolic Versus Non-Systolic Architecture.
Gérald OuvradouDominique BarbaPublished in: MVA (1988)
Keyphrases
- real time
- vlsi architecture
- architectural design
- multimedia communication
- design methodology
- event driven
- software architecture
- packet switched
- systolic array
- multi agent architecture
- hardware design
- low cost
- control system
- design principles
- texture features
- fpga implementation
- management system
- feature extraction
- fpga technology
- sigma delta
- case study