Understanding visual interfaces for the next generation of dance-based rhythm video games.
Emiko CharbonneauAndrew MillerChadwick A. WingraveJoseph J. LaViola Jr.Published in: Sandbox@SIGGRAPH (2009)
Keyphrases
- video games
- visual interfaces
- visual analytics
- mathematics learning
- game design
- educational games
- computer games
- learning tools
- game play
- learning experience
- digital libraries
- game playing
- databases
- spatio temporal data
- visual interface
- multimedia
- end users
- multimedia information
- visual analysis
- helping users
- search engine