A cost-effective VLSI architecture for anisotropic texture filtering in limited memory bandwidth.
Hyunchul ShinJin-Aeon LeeLee-Sup KimPublished in: IEEE Trans. Very Large Scale Integr. Syst. (2006)
Keyphrases
- cost effective
- limited memory
- vlsi architecture
- real time
- low cost
- low power
- vlsi implementation
- low complexity
- memory space
- influence diagrams
- cost effectiveness
- sliding window
- data streams
- texture features
- feature extraction
- motion estimation
- power consumption
- decision problems
- image sequences
- video streaming
- dynamical systems
- np hard
- optical flow
- image processing
- neural network