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The Blackthorn Manor: A Case Study in Teaching Software Engineering for Computer Games Courses Using CodePlay Framework.

Konstantinos Ntokos
Published in: Comput. Games J. (2020)
Keyphrases
  • computer games
  • software engineering
  • educational software
  • case study
  • digital storytelling
  • higher education
  • distance education
  • game design
  • e learning
  • online learning
  • distance learning
  • design patterns
  • high school