Effects of interactivity and 3D-motion on mental rotation brain activity in an immersive virtual environment.
Daniel SjölieKenneth BodinEva ElghJohan ErikssonLars-Erik JanlertLars NybergPublished in: CHI (2010)
Keyphrases
- virtual environment
- brain activity
- virtual reality
- virtual world
- multi user
- three dimensional
- computer graphics
- physical environment
- virtual space
- brain computer interface
- functional magnetic resonance imaging
- real environment
- virtual characters
- e learning
- haptic feedback
- mental states
- serious games
- human subjects
- virtual humans
- eeg signals
- data mining
- haptic interaction