Sonic perceptual crossings: a tic-tac-toe audio game.
Andreas FlorosNicolas-Alexander TatlasStylianos PotirakisPublished in: Audio Mostly Conference (2011)
Keyphrases
- game playing
- tic tac toe
- video games
- cross modal
- multimedia
- imperfect information
- signal processing
- audio visual
- visual information
- attitudes toward
- game development
- computer games
- human visual system
- game play
- audio signals
- game players
- game based learning
- low level
- human perception
- audio files
- learning algorithm
- game design
- case study
- collaborative learning
- heuristic search