Login / Signup
ThinkCarpet: Potentializing Computational Thinking with Educational Robotics in Middle School.
Almir De Oliveira Costa Junior
João Paulo Felizardo Lima e Silva
José Anglada Rivera
Elloá B. Guedes
Published in:
LARS/SBR/WRE (2022)
Keyphrases
</>
middle school
educational robotics
video games
computer technology
educational technology
high school students
high school
game design
science learning
special education
science education
learning tools
concept maps