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Visualization and evaluation of ergonomic visual field parameters in first person virtual environments.
Tobias Günther
Inga-Lisa Hilgers
Rainer Groh
Martin Schmauder
Published in:
VR (2020)
Keyphrases
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virtual environment
visual field
virtual reality
virtual world
multi user
virtual characters
computer graphics
role play
serious games
spatio temporal
image features
gaze contingent
synthetic characters