TagURit: a proximity-based game of tag using lumalive e-textile displays.
Sylvia H. ChengKibum KimRoel VertegaalPublished in: CHI Extended Abstracts (2011)
Keyphrases
- game theory
- game playing
- computer games
- game play
- video games
- educational games
- game theoretic
- virtual world
- nash equilibrium
- game design
- pursuit evasion
- online game
- composite materials
- role playing
- mechanical properties
- collaborative tagging
- board game
- perfect information
- social tagging
- cooperative game
- tag recommendation
- visual similarity
- augmented reality