Egocentric distance perception in HMD-based virtual environments.
Qiufeng LinXianshi XieAysu ErdemirGayathri NarasimhamTimothy P. McNamaraJohn J. RieserBobby BodenheimerPublished in: APGV (2011)
Keyphrases
- virtual environment
- virtual objects
- physical space
- real environment
- virtual reality
- virtual world
- virtual agents
- computer graphics
- real time
- physical environment
- multi user
- virtual humans
- interaction model
- collision detection
- virtual characters
- serious games
- virtual space
- activity recognition
- three dimensional
- live video
- computer vision