Human-Autonomy Teaming and Explainable AI Capabilities in RTS Games.
Crisrael LuceroChristianne IzumigawaKurt FrederiksenLena NansRebecca IdenDouglas S. LangePublished in: HCI (7) (2020)
Keyphrases
- artificial intelligence
- intelligent machines
- case based reasoning
- human level
- human intelligence
- machine intelligence
- human interaction
- video games
- artificially intelligent
- game players
- cognitive psychology
- computer games
- game theory
- intelligent systems
- expert systems
- search algorithm
- machine learning
- human experts
- decision making
- turn taking
- multi agent
- human players
- imperfect information
- human cognition
- multi agent systems
- game design
- educational games
- nash equilibrium