Laptop Enabled Active Learning in the Software Engineering Classroom: An Experience Report.
Daniel PortRick KazmanPublished in: CSEE&T (2007)
Keyphrases
- software engineering
- active learning
- learning process
- online learning
- learning strategies
- software systems
- collaborative learning
- artificial intelligence
- semi supervised
- software development
- learning environment
- selective sampling
- random sampling
- programming language
- learning activities
- professional development
- supervised learning
- relevance feedback
- student learning
- object oriented
- training set
- active learning strategies
- development process
- pool based active learning
- cooperative learning
- experimental design
- pilot study
- design patterns
- software projects
- blended learning
- machine learning
- software engineers
- technology enhanced
- software reuse
- labeled data
- learning algorithm
- learning community
- foreign language
- secondary school
- middle school
- learning opportunities
- batch mode
- development methodologies
- case study