An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality.
Diego Vilela MonteiroHai-Ning LiangJialin WangHao ChenNilufar BaghaeiPublished in: CoRR (2020)
Keyphrases
- virtual reality
- video games
- virtual environment
- computer games
- view synthesis
- photorealistic
- augmented reality
- virtual world
- computer graphics
- three dimensional
- control system
- interactive virtual
- real time
- virtual humans
- computer animation
- virtual training
- closed loop
- visual data mining
- virtual reality technology
- depth map
- pose estimation
- virtual reality environments
- virtual space
- collaborative virtual environments
- tangible user interface
- multi sensory
- computer interface
- virtual museum
- vision system
- pattern recognition
- computer vision