Modata - Improving Dota 2 Experience and Spectatorship through Tangible Gameplay Visualization.
Wesley van den BroekGünter WallnerRegina BernhauptPublished in: CHI PLAY (Companion) (2019)
Keyphrases
- game play
- video games
- user experience
- game players
- computer games
- serious games
- augmented reality
- game design
- game playing
- learning processes
- game mechanics
- game based learning
- educational games
- data analysis
- learning experience
- virtual world
- software development
- multi agent systems
- database systems
- artificial intelligence
- game engine
- game ai
- database