Geometric transformations for displaying virtual objects on stereoscopic devices.
Mauro CarrozzoFrancesco LacquanitiPublished in: Comput. Graph. (1997)
Keyphrases
- virtual objects
- augmented reality
- geometric transformations
- physical world
- affine transformation
- real environment
- image pairs
- affine invariant
- virtual environment
- closed form
- mobile devices
- human computer interaction
- point sets
- real scenes
- reference images
- three dimensional
- viewpoint
- computer vision
- object classes
- user interface
- watermarking algorithm
- stereo images
- real objects
- virtual reality
- ground truth