Real-World Distance Reduction in a Virtual Reality-Based Wheelchair Simulation on Flat Surfaces.
Kousuke MotookaTakumi OkawaraYuki YamatoAkihiro MiyataPublished in: HCI (8) (2021)
Keyphrases
- virtual reality
- real world
- three dimensional
- virtual humans
- virtual environment
- virtual training
- augmented reality
- computer graphics
- virtual world
- computer generated forces
- photorealistic
- virtual reality technology
- virtual laboratory
- interactive virtual
- multi sensory
- virtual museum
- real time
- simulation model
- computer animation
- knowledge discovery
- control system
- semi autonomous
- tangible user interface
- image processing
- haptic interaction
- distance function
- multi agent
- signal processing