Making work fun: Investigating antecedents of perceived enjoyment in human computation games for information sharing.
Ei Pa Pa Pe-ThanDion Hoe-Lian GohChei Sian LeePublished in: Comput. Hum. Behav. (2014)
Keyphrases
- information sharing
- human computation
- continuance intention
- perceived usefulness
- acm sigkdd
- game theory
- share information
- positive effects
- technology acceptance
- law enforcement
- data sharing
- information exchange
- public sector
- government agencies
- emergency response
- pattern discovery
- knowledge discovery and data mining
- computer games
- knowledge sharing
- video games
- homeland security
- learning experience
- online gaming
- human players
- social awareness
- decision making
- query refinement
- sharing information
- public safety
- factors affecting
- intelligence and security informatics
- attitudes toward
- e government
- information technology
- databases
- secure information sharing