Immersive Sound Field Simulation in Multi-screen Projection Displays.
Tetsuro OgiTakuro KayaharaMasafumi KatoHiroshi AsayamaMichitaka HirosePublished in: IPT/EGVE (2003)
Keyphrases
- virtual environment
- virtual reality
- laser pointer
- simulation model
- three dimensional
- simulation study
- simulation environment
- virtual world
- simulation models
- multi touch
- projection method
- projector camera
- computer vision
- artificial intelligence
- learning algorithm
- machine learning
- numerical simulations
- data mining
- real time