Designing Prototype Player Personas from a Game Preference Survey.
Joni SalminenJukka VahloAki KoponenSoon-Gyo JungShammur A. ChowdhuryBernard J. JansenPublished in: CHI Extended Abstracts (2020)
Keyphrases
- game play
- repeated games
- imperfect information
- multi player
- two player games
- board game
- video games
- computer poker
- game mechanics
- game players
- game theory
- boolean games
- pure nash equilibria
- computer games
- human players
- card game
- game theoretic
- massively multiplayer online role playing games
- game engine
- nash equilibrium
- database
- game playing
- evaluation function
- user preferences
- stochastic games
- game design
- adventure game
- online game
- educational games
- incomplete information
- perfect information
- role playing game
- digital games
- serious games
- cooperative
- preference relations
- game based learning
- learning experience
- minimax search
- multi agent systems
- search algorithm