Exploring Design Guidelines of Mobile Exergame for Older Adults.
Naincie PindehAzrina KamaruddinNoris Mohd. NorowiRahmita Wirza O. K. RahmatPublished in: CHIuXiD (2022)
Keyphrases
- older adults
- design guidelines
- user groups
- mobile devices
- user interface
- mobile phone
- design issues
- smart home
- mobile learning
- search tasks
- end users
- information sources
- design principles
- mobile applications
- educational games
- computer literacy
- interface design
- mobile computing
- ambient assisted living
- government services
- ambient intelligence
- design process
- website