Making children read more and better by integrating natural language processing and gamification techniques into mobile applications.
George Catalin VoicuSorin N. CiolofanMonica DragoiceaPublished in: CSCS (2023)
Keyphrases
- mobile applications
- natural language processing
- user experience
- mobile phone
- mobile devices
- m learning
- machine learning
- mobile users
- context aware
- mobile environments
- natural language
- mobile services
- information extraction
- text mining
- user interaction
- smart phones
- mobile technologies
- location based services
- user interface
- desktop computers
- mobile platforms
- game design
- mobile platform
- knowledge representation
- battery life
- mobile apps
- text summarization
- textual data
- end users
- artificial intelligence
- user behavior
- wifi
- wireless technologies
- learning process
- expert systems
- e learning