Rotation Blurring: Use of Artificial Blurring to Reduce Cybersickness in Virtual Reality First Person Shooters.
Pulkit BudhirajaMark Roman MillerAbhishek K. ModiDavid A. ForsythPublished in: CoRR (2017)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- image restoration
- computer animation
- three dimensional
- space variant
- photorealistic
- augmented reality
- virtual world
- interactive virtual
- virtual humans
- real time
- virtual museum
- virtual reality technology
- virtual space
- virtual training
- tangible user interface
- blurred images
- multi view
- collaborative virtual environments