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Trained Behavior Trees: Programming by Demonstration to Support AI Game Designers.
Ismael Sagredo-Olivenza
Pedro Pablo Gómez-Martín
Marco Antonio Gómez-Martín
Pedro Antonio González-Calero
Published in:
IEEE Trans. Games (2019)
Keyphrases
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artificial intelligence
decision trees
knowledge management
support systems
data mining
information retrieval
learning algorithm
website
expert systems
knowledge representation
knowledge based systems
technical systems
ai community