User-Centered Gamification: The Case of IoT-Enabled Energy Conservation at Work.
Dimosthenis KotsopoulosCleopatra BardakiThanasis G. PapaioannouKaterina PramatariGeorge D. StamoulisPublished in: Int. J. E Serv. Mob. Appl. (2020)
Keyphrases
- user centered
- energy conservation
- smart home
- multimedia databases
- energy consumption
- user centric
- wireless sensor networks
- design process
- cloud computing
- e government
- context aware
- ambient intelligence
- energy saving
- learning technologies
- mobile applications
- educational games
- activity recognition
- user experience
- databases
- query processing
- user interface