Usability, Accessibility and Gameplay Heuristics to Evaluate Audiogames for Users Who are Blind.
Márcia de Borba CamposJuliana Damasio OliveiraPublished in: HCI (7) (2016)
Keyphrases
- game play
- user experience
- web accessibility
- video games
- user driven
- usability testing
- usability problems
- user centered
- user satisfaction
- end users
- recommender systems
- learning experience
- user interaction
- educational games
- serious games
- interface design
- game playing
- user interface
- multimedia
- collaborative learning
- game design
- social media
- website