Visualisation in archaeology: An assessment of modelling archaeological landscapes using scientific and gaming software.
Michael TeichmannPublished in: Int. J. Humanit. Arts Comput. (2009)
Keyphrases
- cultural heritage
- software development
- software systems
- science learning
- software architecture
- scientific data
- source code
- virtual environment
- computer games
- databases
- science education
- design patterns
- software design
- assessment process
- software process
- hardware design
- software tools
- quality assessment
- embedded systems
- computer systems
- object oriented
- multimedia
- metadata
- data mining