Mobile Technologies and the Use of Augmented Reality for Saving the Immaterial Heritage.
Dragos GheorghiuLivia StefanPublished in: VAST (Short and Project Papers) (2012)
Keyphrases
- augmented reality
- mobile technologies
- mobile phone
- mobile learning
- mobile devices
- learning scenarios
- language learning
- virtual objects
- mixed reality
- mobile applications
- virtual reality
- m learning
- learning activities
- human computer interaction
- real environment
- head mounted display
- information and communication technologies
- real scenes
- camera tracking
- information sources
- mobile users
- tangible interaction
- user experience
- machine learning
- learning experience
- learning objects
- user interface