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Onomatangiplay : A Game Experience with a Tangible Auditory User Interface Created by Representing Game Effects with a Real-world Sound Source.

Atsushi Fukuda
Published in: CHI Extended Abstracts (2021)
Keyphrases
  • sound source
  • user interface
  • real world
  • computer games
  • educational games
  • virtual world
  • video games
  • data sets
  • human computer interaction
  • source localization
  • learning process
  • user experience