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Two-part tariffs in the online gaming industry: The role of creative destruction and network externalities.
Kieron J. Meagher
Ernie G. S. Teo
Published in:
Inf. Econ. Policy (2005)
Keyphrases
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network externalities
online gaming
online game
virtual communities
information goods
electronic commerce
case study
hong kong
resource sharing
data management
network centrality