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How Did They Design This Game? Swish: Complexity and Unplayable Positions.
Antoine Dailly
Pascal Lafourcade
Gaël Marcadet
Published in:
FUN (2024)
Keyphrases
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case study
building blocks
design process
evolutionary algorithm
computer aided
game theory
engineering design
real time
data sets
neural network
computational complexity
design decisions
game playing
optimal design