A Simplified Emulation Scheme for OpenGL SC 2.0 Rendering over OpenGL Embedded Systems 2.0.
Nakhoon BaekPublished in: ICISA (2018)
Keyphrases
- embedded systems
- computer graphics
- texture mapping
- computer generated images
- low cost
- computing power
- embedded devices
- real time systems
- resource limited
- processing power
- image processing
- embedded software
- real time image processing
- hardware software
- image based rendering
- field programmable gate array
- software systems
- flash memory
- safety critical
- hw sw
- cooperative
- database systems
- consumer electronics
- real time
- photorealistic
- virtual environment
- signal processing
- case study