A Markov Model of Server to Client IP Traffic in First Person Shooter Games.
Philip BranchAntonio L. CricentiGrenville J. ArmitagePublished in: ICC (2008)
Keyphrases
- markov model
- ip traffic
- ip addresses
- video games
- computer games
- client server
- ip address
- markov chain
- hidden markov models
- traffic analysis
- ip networks
- statistical model
- markov networks
- internet traffic
- bloom filter
- network traffic
- ddos attacks
- mobile agents
- conditional random fields
- distributed databases
- real time
- peer to peer