Toward Hyper-Realistic and Interactive Social VR Experiences in Live TV Scenarios.
Sergi Fernández LangaMario Montagud ClimentGianluca CernigliaroDavid Rincón RiveraPublished in: IEEE Trans. Broadcast. (2022)
Keyphrases
- case study
- virtual reality
- real world
- digital tv
- virtual environment
- crowd simulation
- realistic scenarios
- social interaction
- virtual characters
- computer graphics
- social networks
- conversational agents
- set top box
- social media
- real life
- interactive tv
- real time
- tangible user interface
- virtual world
- virtual reality environments
- computer vision
- role playing game
- image processing
- interactive multimedia
- online communities
- augmented reality